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Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin. [1] It is published by Activision, Sierra Entertainment, Vivendi Universal Games, Konami, Universal Interactive Studios, King, and Sony Computer Entertainment, with entries developed by Polarbit, Toys for Bob, Beenox, Radical Entertainment, Vicarious Visions, Traveller's Tales, Eurocom, King and Naughty Dog.
The Crash Bandicoot series has been a commercial success. As of 2007, the series altogether has sold over 40 million units worldwide [133] and grossed over $1 billion. [134] According to Gamasutra, the first Crash Bandicoot game had sold 6.8 million units as of November 2003, [135] making it the tenth-best-selling PlayStation game of all time.
Crash Boom Bang! is a party mobile game published by Vivendi Games Mobile. The game is loosely based on the Nintendo DS title of the same name and features 14 minigames centered around characters of the Crash Bandicoot series, including Crash, Coco, Cortex and Nina. All minigames are simple in input and only require one thumb to play.
An example of gameplay in Crash Bandicoot: The Huge Adventure. Crash Bandicoot: The Huge Adventure is a platform game in which the player controls Crash Bandicoot, who must gather 20 Crystals and reverse the shrinkage of the Earth at the hands of Doctor Neo Cortex, the main antagonist of the story. Much of the game takes place in a series of ...
Gameplay. N-Tranced is a platform game in which the player controls Crash Bandicoot, who must free his friends from the hypnosis of the main antagonists of the story.Much of the game takes place in a dimensional bubble that Crash and his mentor Aku Aku are trapped in. [3] The inside of the bubble is displayed as a map littered with portals to different levels.
Gameplay of Crash Bandicoot: On the Run! Crash Bandicoot: On the Run! was a runner game in which players controlled either the titular character Crash or his sister Coco, who were tasked with saving the multiverse from domination by Doctor Neo Cortex and his minions. [1] Levels consisted of three-lane paths, in which Crash and Coco ran in ...
Crash Bandicoot ' s success continued into 1997, in which it was the tenth best selling video game in the United States. [95] In May 1997, Crash Bandicoot became the first non-Japanese game to receive a "Gold Prize" in Japan for sales of over 500,000 units, and in September 1997, it was inducted into the Greatest Hits budget range. [24] [96]
Crash Bandicoot Nitro Kart 3D is a 2008 racing video game developed by Polarbit and published by Vivendi Games Mobile for iOS, N-Gage service, and Zeebo.The game is the fifteenth installment in the Crash Bandicoot video game series, and was released on the App Store in Europe on June 9, 2008 and in North America on July 9, 2008. [1]