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  2. LZ77 and LZ78 - Wikipedia

    en.wikipedia.org/wiki/LZ77_and_LZ78

    To spot matches, the encoder must keep track of some amount of the most recent data, such as the last 2 KB, 4 KB, or 32 KB. The structure in which this data is held is called a sliding window, which is why LZ77 is sometimes called sliding-window compression. The encoder needs to keep this data to look for matches, and the decoder needs to keep ...

  3. Data compression - Wikipedia

    en.wikipedia.org/wiki/Data_compression

    It achieved compression of image and audio data to 43.4% and 16.4% of their original sizes, respectively. There is, however, some reason to be concerned that the data set used for testing overlaps the LLM training data set, making it possible that the Chinchilla 70B model is only an efficient compression tool on data it has already been trained on.

  4. Data compression ratio - Wikipedia

    en.wikipedia.org/wiki/Data_compression_ratio

    Thus, a representation that compresses the storage size of a file from 10 MB to 2 MB yields a space saving of 1 - 2/10 = 0.8, often notated as a percentage, 80%. For signals of indefinite size, such as streaming audio and video, the compression ratio is defined in terms of uncompressed and compressed data rates instead of data sizes:

  5. Lossless compression - Wikipedia

    en.wikipedia.org/wiki/Lossless_compression

    Most lossless compression programs do two things in sequence: the first step generates a statistical model for the input data, and the second step uses this model to map input data to bit sequences in such a way that "probable" (i.e. frequently encountered) data will produce shorter output than "improbable" data.

  6. LZFSE - Wikipedia

    en.wikipedia.org/wiki/LZFSE

    AppleFSCompression.framework (AFSC), the mechanism for quasi-transparent compression in HFS Plus and Apple File System, supports LZFSE and LZVN since OS X 10.9.. Apple's Disk Images framework has offered an LZFSE-based encoding called ULFO since Mac OS X 10.11, [9] accessible via hdiutil(1) [10] and some third-party image utilities.

  7. HTTP compression - Wikipedia

    en.wikipedia.org/wiki/HTTP_compression

    HTTP compression is a capability that can be built into web servers and web clients to improve transfer speed and bandwidth utilization. [1]HTTP data is compressed before it is sent from the server: compliant browsers will announce what methods are supported to the server before downloading the correct format; browsers that do not support compliant compression method will download uncompressed ...

  8. Binary delta compression - Wikipedia

    en.wikipedia.org/wiki/Binary_delta_compression

    Downloading large amounts of data over the Internet for software updates can induce high network traffic problems, especially when a network of computers is involved. Binary Delta Compression technology allows a major reduction of download size by only transferring the difference between the old and the new files during the update process.

  9. Snappy (compression) - Wikipedia

    en.wikipedia.org/wiki/Snappy_(compression)

    Snappy (previously known as Zippy) is a fast data compression and decompression library written in C++ by Google based on ideas from LZ77 and open-sourced in 2011. [3] [4] It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression.