When.com Web Search

  1. Ad

    related to: which character am i test for games

Search results

  1. Results From The WOW.Com Content Network
  2. Bartle taxonomy of player types - Wikipedia

    en.wikipedia.org/wiki/Bartle_taxonomy_of_player...

    Alternative online implementations of the test exist, however. [11] The result of the Bartle Test is the "Bartle Quotient", which is calculated based on the answers to a series of 30 random questions in the test, and totals 200% across all categories, with no single category exceeding 100%. [12]

  3. Turing test - Wikipedia

    en.wikipedia.org/wiki/Turing_test

    The Turing test, originally called the imitation game by Alan Turing in 1949, [2] is a test of a machine's ability to exhibit intelligent behaviour equivalent to that of a human. In the test, a human evaluator judges a text transcript of a natural-language conversation between a human and a machine. The evaluator tries to identify the machine ...

  4. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  5. Alignment (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(role-playing_games)

    DC Heroes from Mayfair Games (now known as MEGS, Mayfair Exponential Game System) used the characteristic "motivation" to describe a character's ethical behaviour. This is selected from a list divided into "heroic" (upholding the good, responsibility of power, seeking justice, thrill of adventure, and unwanted power) and "villainous" (mercenary ...

  6. Once Human (video game) - Wikipedia

    en.wikipedia.org/wiki/Once_Human_(video_game)

    Once Human gameplay is a blend of survival and looter shooter mechanics, taking place in a shared sandbox map in an open world. [1] The player loads into the environment and is taken through a tutorial and series of early missions, designed to teach the player how the survival elements work, unlock their individual systems and progress the game narrative.

  7. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    To speed up and simplify the character creation process, many games use character templates. These are sample characters representing genre -typical archetypes . Templates can be completely ready-made or only define the statistics necessary for a character to fill a particular occupation or dramatic role.

  8. Computer game bot Turing test - Wikipedia

    en.wikipedia.org/wiki/Computer_game_bot_Turing_test

    The computer game bot Turing test was proposed to advance the fields of artificial intelligence (AI) and computational intelligence with respect to video games. It was considered that a poorly implemented bot implied a subpar game, so a bot that would be capable of passing this test, and therefore might be indistinguishable from a human player, would directly improve the quality of a game.

  9. Personality test - Wikipedia

    en.wikipedia.org/wiki/Personality_test

    A personality test is a method of assessing human personality constructs.Most personality assessment instruments (despite being loosely referred to as "personality tests") are in fact introspective (i.e., subjective) self-report questionnaire (Q-data, in terms of LOTS data) measures or reports from life records (L-data) such as rating scales.