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Spring Boot is a convention-over-configuration extension for the Spring Java platform intended to help minimize configuration concerns while creating Spring-based applications. [ 4 ] [ 5 ] The application can still be adjusted for specific needs, but the initial Spring Boot project provides a preconfigured "opinionated view" of the best ...
This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code.
Spring Data JPA (version 1.10 or above) Spring Framework (version 4 or above) Spring Security (version 4 or above) Spring Web Flow (installation and flow definition) SpringSource Tool Suite (STS has an embedded Roo shell and Roo command helpers) Thymeleaf (version 3 or above) The above list can be augmented through additional Roo add-ons, which ...
An API that enables audio, video and other time-based media to be added to Java applications and applets. Java Naming and Directory Interface: JNDI An API for directory services. Jakarta Persistence: JPA A specification for object-relational mapping. available here: Java Speech API: JSAPI This API allows for speech synthesis and speech ...
API description languages are sometimes called interface description languages (IDLs). The structured description might be used to generate documentation for human programmers ; such documentation may be easier to read than free-form documentation, since all documentation generated by the same tool follows the same formatting conventions.
Download as PDF; Printable version; In other projects ... Help. This category contains Application Programming Interfaces (APIs) for the Java programming ...
Download as PDF; Printable version; In other projects Wikidata item; ... Pages in category "macOS APIs" The following 33 pages are in this category, out of 33 total.
Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...