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  2. Characters of Undertale and Deltarune - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Undertale...

    Kris is able to remove their soul from their body and exercise free will outside of the player's control, implying it is not their own soul. During the ending sequence of Chapter 1, Kris throws the soul into a birdcage, at which point the player's movement inputs control the trapped soul, not Kris.

  3. Deltarune - Wikipedia

    en.wikipedia.org/wiki/Deltarune

    Deltarune is an episodic role-playing video game in development by Toby Fox [a] as a follow-up to his 2015 video game Undertale.In the game, the player controls a human teenager, Kris, who is destined to save the world together with Susie, a monster, and Ralsei, a prince from the Dark World.

  4. Toriel - Wikipedia

    en.wikipedia.org/wiki/Toriel

    In Deltarune, Toriel is the adoptive mother of the player character, Kris, and the biological mother of Asriel. [7] She is implied to be a teacher for a younger class at Kris' school. She wakes Kris up at the beginning of Chapter one and drops them off at school. After returning from the Dark World, Kris is chastised by Toriel for being late.

  5. Asgore - Wikipedia

    en.wikipedia.org/wiki/Asgore

    Asgore Dreemurr is a character in the 2015 video game Undertale developed by Toby Fox, and its 2018 spiritual sequel Deltarune.The king of the Underground, he is a special type of creature known as a Boss Monster and serves as the penultimate boss of the game.

  6. Sans (Undertale) - Wikipedia

    en.wikipedia.org/wiki/Sans_(Undertale)

    Sans is a character in the 2015 video game Undertale.He is the brother of Papyrus and initially appears as a friendly NPC with an easy-going, laid-back personality. Sans is also featured in the 2018 video game Deltarune, where he can only be found at his shop, which is a remodeled version of Grillby's Diner from the original game.

  7. 8-Bit Theater - Wikipedia

    en.wikipedia.org/wiki/8-Bit_Theater

    8-Bit Theater is a sprite comic, meaning the art is mainly taken from pre-existing video game assets, created by Brian Clevinger.It was originally published from 2001 to 2010 and consists of 1,225 pages.

  8. Category:Sprite-based first-person shooters - Wikipedia

    en.wikipedia.org/wiki/Category:Sprite-based...

    Download as PDF; Printable version; In other projects ... Pages in category "Sprite-based first-person shooters" The following 154 pages are in this category, out of ...

  9. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Texture Atlas Whitepaper - A whitepaper by NVIDIA which explains the technique.; Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons).; A thousand ways to pack the bin - Review and benchmark of the different packing algorithms