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  2. Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Josephus_problem

    In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe. A drawing for the Josephus problem sequence for 500 people and skipping value of 6.

  3. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    This is a list of some of the more commonly known problems that are NP-complete when expressed as decision problems. As there are thousands of such problems known, this list is in no way comprehensive. Many problems of this type can be found in Garey & Johnson (1979).

  4. Template:Josephus - Wikipedia

    en.wikipedia.org/wiki/Template:Josephus

    Template documentation Editors can experiment in this template's sandbox ( create | mirror ) and testcases ( create ) pages. Add categories to the /doc subpage.

  5. File:Josephus problem table.svg - Wikipedia

    en.wikipedia.org/wiki/File:Josephus_problem...

    What links here; Upload file; Special pages; Printable version; Page information; Get shortened URL; Download QR code

  6. File:Josephus problem 41 3.svg - Wikipedia

    en.wikipedia.org/wiki/File:Josephus_problem_41_3.svg

    Josephus problem table: Image title: Claude Gaspar Bachet de Méziriac's interpretation of the Josephus problem with 41 soldiers and a step size of 3, visualised by CMG Lee. Time progresses inwards along the spiral, green dots denoting live soldiers, grey dead soldiers, and crosses killings.

  7. Talk:Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Talk:Josephus_problem

    Then it gives a proof that uses a different specific example ("we explicitly solve the problem when every second person will be killed"). But in no case does it actually give the answer. I believe the answer for the Josephus example of 41 participants and a step of three is that position 31 is the survivor and position 16 is the next-to-last.

  8. File:Josephus problem 30 9.svg - Wikipedia

    en.wikipedia.org/wiki/File:Josephus_problem_30_9.svg

    Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.

  9. Job-shop scheduling - Wikipedia

    en.wikipedia.org/wiki/Job-shop_scheduling

    Job-shop scheduling, the job-shop problem (JSP) or job-shop scheduling problem (JSSP) is an optimization problem in computer science and operations research. It is a variant of optimal job scheduling .