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Epic Mickey: Power of Illusion is a 2012 platform game developed by DreamRift and published by Disney Interactive Studios for the Nintendo 3DS.It is the third part of the Epic Mickey series, released alongside Epic Mickey 2: The Power of Two, and is touted as a tribute to Sega's Illusion series of Mickey Mouse games, particularly Castle of Illusion Starring Mickey Mouse.
Epic Mickey is primarily a platform game and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like Infamous, Spider-Man: Web of Shadows and Shadow the Hedgehog. Different alliances, side-quests and power-ups are made available depending on the choices of the player ...
Mickey Mouse: Gremlin Graphics: Gremlin Graphics: 1988: Commodore 64 Amiga Amstrad CPC Atari ST Sinclair ZX81/Spectrum Mickey & Minnie's Fun Time Print Kit: Disney Software: Disney Software: 1988: DOS: Mickey Mouse: Kemco: Kemco: 1989: Game Boy: Castle of Illusion Starring Mickey Mouse: Sega AM7: Sega: 1990: Sega Mega Drive/Genesis Master ...
The game features an optional co-op mode where a second player plays as Oswald and assist the first player, Mickey, in saving the Wasteland. The game also has a companion called Epic Mickey: Power of Illusion for the Nintendo 3DS. [2] It was also the last game to be released by Junction Point Studios, as it was released two months before its ...
Mickey Mania; Mickey Mouse: Magic Wands! Mickey Mouse: The Computer Game; Mickey Mousecapade; Mickey no Tokyo Disneyland Daibōken; Mickey's 123: The Big Surprise Party; Mickey's Adventures in Numberland; Mickey's Dangerous Chase; Mickey's Racing Adventure; Mickey's Safari in Letterland; Mickey's Space Adventure; Mickey's Speedway USA; Mickey's ...
Oh, there are plenty of games I play that I can't stand; games that are so bad -- but there are very few games that actually make me put the controller down in Disney Epic Mickey 2: The Power of ...
AJ Grand-Scrutton, the team's CEO and creative director, stated that inspiration was taken from modern games like Rayman Legends (2013) as well as Mickey games of the 90s, particularly from the Illusion series, of which Illusion Island was seen as a spiritual successor during development. The nature of the characters' movement was one of the ...
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