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  2. Point Cloud Library - Wikipedia

    en.wikipedia.org/wiki/Point_Cloud_Library

    The Point Cloud Library (PCL) is an open-source library of algorithms for point cloud processing tasks and 3D geometry processing, such as occur in three-dimensional computer vision. The library contains algorithms for filtering, feature estimation, surface reconstruction, 3D registration , [ 5 ] model fitting , object recognition , and ...

  3. Moving least squares - Wikipedia

    en.wikipedia.org/wiki/Moving_least_squares

    Moving least squares is a method of reconstructing continuous functions from a set of unorganized point samples via the calculation of a weighted least squares measure biased towards the region around the point at which the reconstructed value is requested.

  4. Triangulation (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(computer...

    The triangulation problem is in principle trivial. Since each point in an image corresponds to a line in 3D space, all points on the line in 3D are projected to the point in the image. If a pair of corresponding points in two, or more images, can be found it must be the case that they are the projection of a common 3D point x.

  5. Point cloud - Wikipedia

    en.wikipedia.org/wiki/Point_cloud

    While point clouds can be directly rendered and inspected, [10] [11] point clouds are often converted to polygon mesh or triangle mesh models, non-uniform rational B-spline (NURBS) surface models, or CAD models through a process commonly referred to as surface reconstruction. There are many techniques for converting a point cloud to a 3D ...

  6. Computer vision - Wikipedia

    en.wikipedia.org/wiki/Computer_vision

    Computer vision is an interdisciplinary field that deals with how computers can be made to gain high-level understanding from digital images or videos.From the perspective of engineering, it seeks to automate tasks that the human visual system can do.

  7. OpenVSP - Wikipedia

    en.wikipedia.org/wiki/OpenVSP

    OpenVSP displays a graphical user interface upon launch, built with FLTK.A workspace window and a "Geometry Browser" window open. The workspace is where the model is displayed while the Geometry Browser lists individual components in the workspace, such as fuselage and wings.

  8. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    The scanned pages are shown as a video in the accompanying image. Roth's computer program noted an edge point at a pixel location if the ray intersected a bounded plane different from that of its neighbors. Of course, a ray could intersect multiple planes in space, but only the surface point closest to the camera was noted as visible.

  9. Open Cascade Technology - Wikipedia

    en.wikipedia.org/wiki/Open_Cascade_Technology

    Improved performance of p-curve reconstruction within STEP import. Improved compatibility with OpenGL ES 2.0. Open CASCADE Technology 6.8 2014-11-10 — — Added support of UNICODE filenames. Added STL-compatible iterators to NCollection classes. "Handle" smart-pointer now uses NULL pointer instead of a special value 0xfefd0000.