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Examples of visually ambiguous patterns. From top to bottom: Necker cube, Schroeder stairs and a figure that can be interpreted as black or white arrows. Multistable perception (or bistable perception) is a perceptual phenomenon in which an observer experiences an unpredictable sequence of spontaneous subjective changes.
Ambiguous images or reversible figures are visual forms that create ambiguity by exploiting graphical similarities and other properties of visual system interpretation between two or more distinct image forms. These are famous for inducing the phenomenon of multistable perception. Multistable perception is the occurrence of an image being able ...
Visual object recognition refers to the ability to identify the objects in view based on visual input. One important signature of visual object recognition is "object invariance", or the ability to identify objects across changes in the detailed context in which objects are viewed, including changes in illumination, object pose, and background context.
It is a visual representation that shows the evolutionary history between a set of species or taxa during a specific time. Two things are implicitly occurring along the branches of a phylogenetic tree. The first is the passage of time. Deeper nodes are older than the shallower nodes to which they are connected.
Lexical ambiguity is contrasted with semantic ambiguity. [ citation needed ] The former represents a choice between a finite number of known and meaningful context -dependent interpretations. The latter represents a choice between any number of possible interpretations, none of which may have a standard agreed-upon meaning.
The bag-of-words model (BoW) is a model of text which uses an unordered collection (a "bag") of words.It is used in natural language processing and information retrieval (IR).
Maxmin expected utility: Axiomatized by Gilboa and Schmeidler [8] is a widely received alternative to utility maximization, taking into account ambiguity-averse preferences. This model reconciles the notion that intuitive decisions may violate the ambiguity neutrality, established within both the Ellsberg Paradox and Allais Paradox.
That these streams have the same implementation in early visual areas, like V1, is not inconsistent with a modular viewpoint: to adopt the canonical analogy in cognition, it is possible for different software to run on the same hardware. A consideration of psychophysics and neuropsychological data would suggest support for this. For example ...