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The name "Moria" means "the Black Chasm" or "the Black Pit", from Sindarin mor, "dark, black" and iâ, "void, abyss". [T 1] The element mor had the sense "sinister, evil", especially by association with infamous names such as Morgoth and Mordor; indeed Moria itself had an evil reputation by the times in which The Hobbit and The Lord of the Rings are set.
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
Among the many influences of philology on his Middle-earth writings, Tolkien's visit to the temple of Nodens at a place called "Dwarf's Hill" and the subsequent philological study of an inscription with a curse upon a ring that he conducted, may have been seminal, inspiring his Dwarves, Mines of Moria, Rings of Power, and Celebrimbor "Silver-Hand", an Elven-smith who contributed to Moria's ...
Tolkien visited the temple of Nodens, a place called "Dwarf's Hill" and translated an inscription with a curse upon a ring. It may have inspired his dwarves, Mines of Moria, rings, and Celebrimbor "Silver-Hand". [1] *Nodens or *Nodons (reconstructed from the dative Nodenti or Nodonti) is a Celtic healing god worshipped in Ancient Britain.
Moria is a dungeon crawl style role-playing video game developed for the PLATO system beginning around 1975 by Kevet Duncombe and Jim Battin. In the game, up to ten players can simultaneously journey through a dynamically generated dungeon, presented to the players in first-person wireframe 3D.
J. R. R. Tolkien's design for his son Christopher's contour map on graph paper with handwritten annotations, of parts of Gondor and Mordor and the route taken by the Hobbits with the One Ring, and dates along that route, for an enlarged map in The Return of the King [5] Detail of finished contour map by Christopher Tolkien, drawn from his father's graph paper design.
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Craig Sheeley reviewed Moria in The Space Gamer No. 75. [1] Sheeley commented that "If you don't mind the price tag, Moria is a wonderful expansion on the information in The Fellowship of the Ring. I suggest it as a sourcebook for dwarves more than as a place of adventure; the inhabitants are too tough and the place is too big (super-sadistic ...