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The name "Moria" means "the Black Chasm" or "the Black Pit", from Sindarin mor, "dark, black" and iâ, "void, abyss". [T 1] The element mor had the sense "sinister, evil", especially by association with infamous names such as Morgoth and Mordor; indeed Moria itself had an evil reputation by the times in which The Hobbit and The Lord of the Rings are set.
Among the many influences of philology on his Middle-earth writings, Tolkien's visit to the temple of Nodens at a place called "Dwarf's Hill" and the subsequent philological study of an inscription with a curse upon a ring that he conducted, may have been seminal, inspiring his Dwarves, Mines of Moria, Rings of Power, and Celebrimbor "Silver-Hand", an Elven-smith who contributed to Moria's ...
Tolkien visited the temple of Nodens, a place called "Dwarf's Hill" and translated an inscription with a curse upon a ring. It may have inspired his dwarves, Mines of Moria, rings, and Celebrimbor "Silver-Hand". [1] *Nodens or *Nodons (reconstructed from the dative Nodenti or Nodonti) is a Celtic healing god worshipped in Ancient Britain.
Silvianus has lost a ring and has donated one-half [its worth] to Nodens. Among those who are called Senicianus do not allow health until he brings it to the temple of Nodens." [6] An old name for the place was Dwarf's Hill, and in 1932 Tolkien, a professional philologist, traced Nodens to the Irish hero Nuada Airgetlám, "Nuada of the Silver ...
Lydney Roman temple to Nodens, the tripartite cella. In the late 4th century, the Romans built a Romano-Celtic temple [5] to Nodens, a Celtic divinity who is reflected by the later figures of Nuada and Nudd/Lludd in Irish and Welsh mythology respectively. Lludd's name survives in the placename of Lydney.
Moria is a dungeon crawl style role-playing video game developed for the PLATO system beginning around 1975 by Kevet Duncombe and Jim Battin. In the game, up to ten players can simultaneously journey through a dynamically generated dungeon, presented to the players in first-person wireframe 3D.
Craig Sheeley reviewed Moria in The Space Gamer No. 75. [1] Sheeley commented that "If you don't mind the price tag, Moria is a wonderful expansion on the information in The Fellowship of the Ring. I suggest it as a sourcebook for dwarves more than as a place of adventure; the inhabitants are too tough and the place is too big (super-sadistic ...
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