When.com Web Search

  1. Ads

    related to: building a game from scratch book

Search results

  1. Results From The WOW.Com Content Network
  2. List of books about video games - Wikipedia

    en.wikipedia.org/.../List_of_books_about_video_games

    Ultimate Game Design: Building Game Worlds by Tom Meigs. "An insider[']s perspective on advanced techniques for creatiing [sic] compelling characters and vivid environments. Good reference for artists using Maya." Character Development and Storytelling for Games (Game Development Series) by Lee Sheldon. "An excellent writers['] aid in creating ...

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them ...

  4. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    (formerly Build Your Own Blocks) is a free block-based educational graphical programming language and online community. Snap allows students to explore, create, and remix interactive animations, games, stories, and more, while learning about mathematical and computational ideas. While inspired by Scratch, Snap! has many

  5. Your favorite board game went through a lot to get here - AOL

    www.aol.com/creating-board-game-more-complicated...

    For National Board Game Day on April 11, CNN spoke with designers, artists, marketers and publishers of some of the most popular board games in the world to understand what it takes to build a ...

  6. List of novels based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_novels_based_on...

    Sonic the Hedgehog in Robotnik's Laboratory (Book 1) James Wallis, Marc Gascoigne and Carl Sargent: ISBN 0426204018: Virgin Publishing: Written under the collective pseudonym of Martin Adams. Based on the origin established in Stay Sonic. Sonic the Hedgehog in the Fourth Dimension (Book 2) ISBN 0426204026: Sonic the Hedgehog and the Silicon ...

  7. Rules of Play - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Play

    Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established. This is not the first time this has been recognized or explored, but is explored in a fresh way in great detail - with one review stating that: "the book manages to bridge the emerging field of game studies methodologies and design theory".

  8. List of gamebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_gamebooks

    Lone Wolf, mostly written by Joe Dever (33 books planned, 31 published so far) Make Your Own Adventure With Doctor Who (6 books, Sixth Doctor) [1] Marvel Superheroes, written by various authors (8 books) Narnia Solo Games, written by various authors (7 books advertised, 5 published) Nintendo Adventure Books, written by various authors (12 books)

  9. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Unlike its successors, it is a free and open source game engine using DirectX. Originally developed by a group of students, [ 23 ] it was first released on October 27, 2007, as version 0.8. [ 24 ] The most recent release is r2, released on February 5, 2012.