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  2. Tharizdun - Wikipedia

    en.wikipedia.org/wiki/Tharizdun

    In the Dungeons & Dragons fantasy roleplaying game, Tharizdun (/ θ ə ˈ r ɪ z d ən /) [3] is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the World of Greyhawk campaign setting but has since also appeared in other settings.

  3. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Deities in Dungeons & Dragons have a great variety of moral outlooks and motives, [8] which have to be considered by cleric player characters. [9] In some editions of the game, deities were given statistics, allowing mighty player characters to kill a god like a powerful monster.

  4. Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons

    Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997.

  5. List of Great Old Ones - Wikipedia

    en.wikipedia.org/wiki/List_of_Great_Old_Ones

    The Moon God: Lunar entity that dwells in the Dimension of Enno-Lunn. Arwassa The Silent Shouter on the Hill: A humanoid-torso with tentacles instead of limbs, and a short neck ending in a toothless, featureless mouth. Atlach-Nacha The Spider God, Spinner in Darkness: A giant spider with a human-like face. Ayi'ig The Serpent Goddess, Aeg, Aega

  6. Cleric (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Cleric_(Dungeons_&_Dragons)

    The cleric is one of the standard playable character class in the Dungeons & Dragons fantasy role-playing game. [1] Clerics are versatile figures, both capable in combat and skilled in the use of divine magic, a form of theurgy or thaumaturgy. Clerics are powerful healers due to the large number of healing and curative magics available to them.

  7. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    A god-isle is the immense petrified remains of a dead god that float on the Astral Plane, where githyanki and others often mine them for minerals and build communities on their stony surfaces. Tu'narath, the capital city of the githyanki, is built on the petrified corpse of a dead god known only as "The One in the Void".

  8. Deities & Demigods - Wikipedia

    en.wikipedia.org/wiki/Deities_&_Demigods

    Deities & Demigods was one of many items named in a 1992 lawsuit between TSR and Game Designers' Workshop regarding the Dangerous Journeys role-playing game and various rulebooks/sourcebooks designed for that game. One section of this lawsuit argued that "The Plane of Shadow in MYTHUS (pages 190 and 402) and MYTHUS MAGICK (pages 21–22 ...

  9. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...