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  2. Adobe After Effects - Wikipedia

    en.wikipedia.org/wiki/Adobe_After_Effects

    Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.

  3. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Software packages and websites are also available that convert digital video files into custom-made flip books. [148] Character animation; Multi-sketch animation; Special effects animation; 2.5D Animation: A mix of 2D and 3D animation elements that emphasize the illusion of depth utilizing the pseudo-3D effect. [149]

  4. Motion graphics - Wikipedia

    en.wikipedia.org/wiki/Motion_graphics

    Maxon's Cinema 4D, plugins such as MoGraph and Adobe After Effects. Despite their relative complexity, Autodesk's Maya and 3D Studio Max are widely used for the animation and design of motion graphics, as is Maya and 3D Studio which uses a node-based particle system generator similar to Cinema 4D's Thinking Particles plugin.

  5. List of Flash animated films - Wikipedia

    en.wikipedia.org/wiki/List_of_Flash_animated_films

    This film used Adobe After Effects, Adobe Photoshop, Autodesk Maya (3D animation), and Toon Boom Harmony (2D animation) 2015 Pirate's Passage: Canada 88 Martin's River Ink / PiP Animation Services / Tandem Communications: 2015 Xinnian is Coming – Uproar of Chuxi: China 80

  6. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    The earliest known example is 3D Art Graphics, a set of 3-D computer graphics effects, written by Kazumasa Mitazawa and released in June 1978 for the Apple II. [6] [7] Virtual Reality 3D is a version of 3D computer graphics. [8] With the first headset coming out in the late 1950s, the popularity of VR didn't take off until the 2000s.

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. [a] [ 1 ] The principles are based on the work of Disney animators from the 1930s onwards , in their quest to produce more realistic animation.