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An example of a readable book [b]. Each of the nine countries covered by the library, as well as Reporters without Borders, has an individual wing, containing a number of articles, [1] available in English and the original language the article was written in. [2] The texts within the library are contained in in-game book items, which can be opened and placed on stands to be read by multiple ...
Hidden rooms can for example be used as a refuge, media room, larder or wine cellar. The term hidden compartment can also refer to smaller storage places for valuables and personal belongings in furniture (such as cabinet compartments ), trap compartments in vehicles, false bottoms in containers, and various other concealment devices .
The Cutting Room Floor was started by Rachel Mae [2] in 2002 as part of a blog. [1] It mainly focused on Nintendo Entertainment System games, [3] and was occasionally updated. [1] In the late 2000s, Alex Workman, better known as Xkeeper, reworked the site into a wiki, which launched on 2 February 2010. [3]
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Whether it's an actual medieval castle, a lighthouse in the middle of Texas, or a house in Florida with a hidden surprise for "Harry Potter" fans, these vacation rentals offer comfort and intrigue.
Hidden passages and secret rooms have been built in castles and houses owned by heads of state, the wealthy, criminals, and abolitionists associated with the American Underground Railroad. They have helped besieged rulers escape attackers, including Pope Alexander VI in 1494, Pope Clement VII in 1527 and Marie Antoinette in 1789.
Customizable world map. [9] Core Keeper: 2022 Pugstorm: Explorable underground world [10] Crypt of the NecroDancer: 2015 Brace Yourself Games 2D grid-based top-down dungeons with halls and rooms [11] [12] [13] with randomly placed enemies and items. [14] Deep Rock Galactic: 2018 Ghost Ship Games: Cave systems separated into rooms and tunnels by ...
MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". The map is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.