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  2. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Backward design is often used in conjunction with two other terms: curriculum design and instructional design. Curriculum design is the act of designing or developing curricula for students. Curricula may differ from country to country and further still between provinces or states within a country.

  3. Learning curve - Wikipedia

    en.wikipedia.org/wiki/Learning_curve

    A learning curve is a graphical representation of the relationship between how proficient people are at a task and the amount of experience they have. Proficiency (measured on the vertical axis) usually increases with increased experience (the horizontal axis), that is to say, the more someone, groups, companies or industries perform a task, the better their performance at the task.

  4. Mastery learning - Wikipedia

    en.wikipedia.org/wiki/Mastery_learning

    The motivation for mastery learning comes from trying to reduce achievement gaps for students in average school classrooms. During the 1960s John B. Carroll and Benjamin S. Bloom pointed out that, if students are normally distributed with respect to aptitude for a subject and if they are provided uniform instruction (in terms of quality and learning time), then achievement level at completion ...

  5. William E. Doll Jr. - Wikipedia

    en.wikipedia.org/wiki/William_E._Doll_Jr.

    William "Bill" Elder Doll Jr. (January 29, 1931 – December 27, 2017) was an American educator, author and curriculum theorist. Doll's scholarly study started in progressivism, moved to Piaget, and gradually shifted to postmodernism, chaos theory and complexity and their implications for school curriculum. [1]

  6. Curriculum theory - Wikipedia

    en.wikipedia.org/wiki/Curriculum_theory

    Curriculum theory (CT) is an academic discipline devoted to examining and shaping educational curricula.There are many interpretations of CT, being as narrow as the dynamics of the learning process of one child in a classroom to the lifelong learning path an individual takes.

  7. Dreyfus model of skill acquisition - Wikipedia

    en.wikipedia.org/wiki/Dreyfus_model_of_skill...

    A more recent articulation, "Revisiting the Six Stages of Skill Acquisition," authored by Stuart E. Dreyfus and B. Scot Rousse, appears in a volume exploring the relevance of the Skill Model: Teaching and Learning for Adult Skill Acquisition: Applying the Dreyfus and Dreyfus Model in Different Fields (2021). [3]

  8. Standards-based education reform in the United States

    en.wikipedia.org/wiki/Standards-based_education...

    the creation of curriculum frameworks which outline specific knowledge or skills which students must acquire, an emphasis on criterion-referenced assessments which are aligned to the frameworks, and the imposition of some high-stakes tests , such as graduation examinations requiring a high standard of performance to receive a diploma.

  9. Understanding by Design - Wikipedia

    en.wikipedia.org/wiki/Understanding_by_Design

    In backward design, the teacher starts with classroom outcomes and then plans the curriculum, choosing activities and materials that help determine student ability and foster student learning. [4] The backward design approach has three stages. Stage 1 is identification of desired results for students.