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  2. Pillars of Eternity - Wikipedia

    en.wikipedia.org/wiki/Pillars_of_Eternity

    An example of dialogue in the game, depicting the interface. Pillars of Eternity sees players assume the role of a character defined as a "Watcher" – a person able to see and interact with the souls of people, viewing the memories of those deceased or communing with those who linger – operating on role-playing mechanics that include party-based real-time-with-pause tactical gameplay.

  3. Josh Sawyer - Wikipedia

    en.wikipedia.org/wiki/Josh_Sawyer

    In December 2011 Sawyer publicly released a New Vegas mod designed for his own personal use adding a large variety of small tweaks to the game ranging from rebalancing the karma of certain characters to slowing down the level up speed. [12] As of November 2012, this mod has been updated to version 5.1. [13]

  4. Pillars of Eternity II: Deadfire - Wikipedia

    en.wikipedia.org/wiki/Pillars_of_Eternity_II:...

    Pillars of Eternity II: Deadfire is a 2018 role-playing video game developed by Obsidian Entertainment and published by Versus Evil. It is the sequel to 2015's Pillars of Eternity , and was released for Windows , Linux , macOS in May 2018, and for PlayStation 4 and Xbox One in January 2020.

  5. Tim Cain - Wikipedia

    en.wikipedia.org/wiki/Tim_Cain

    He worked on Pillars of Eternity, which was funded through Kickstarter. [15] He was also a co-director for The Outer Worlds. [16] Since June 2020, Cain is no longer employed by Obsidian as a full time employee, but still works for them on the sequel to The Outer Worlds as well as for two other companies on a contract basis. [17] [18]

  6. Chris Avellone - Wikipedia

    en.wikipedia.org/wiki/Chris_Avellone

    Pillars of Eternity was released at the end of March 2015, [232] which freed up development resources and led to Tyranny entering full production. However, after a series of disagreements with some of Obsidian's other co-founders about the company's management practices, [233] Avellone left Obsidian in June 2015.

  7. List of video game crowdfunding projects - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_crowd...

    First commercial project from the Project Reality mod team. Sep 23, 2020 [74] Perception: The Deep End Games Kickstarter: Jun 25, 2015: $150,000 $168,041 First-person horror video game featuring a blind protagonist navigating the world through echolocation, by former Irrational Games staff. Not to be confused with Pulse. May 30, 2017 [75]

  8. Category : Video games with Steam Workshop support

    en.wikipedia.org/wiki/Category:Video_games_with...

    This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...

  9. Black Isle Studios - Wikipedia

    en.wikipedia.org/wiki/Black_Isle_Studios

    Black Isle Studios is a division of the developer and publisher Interplay Entertainment formed in 1996 that develops role-playing video games.It has published several games from other developers.