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  2. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    The UV mapping process at its simplest requires three steps: unwrapping the mesh, creating the texture, and applying the texture to a respective face of polygon. [ 1 ] UV mapping may use repeating textures , or an injective 'unique' mapping as a prerequisite for baking .

  3. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture mapping maps the model surface (or screen space during rasterization) into texture space; in this space, the texture map is visible in its undistorted form. UV unwrapping tools typically provide a view in texture space for manual editing of texture coordinates.

  4. UV unwrapping tools - Wikipedia

    en.wikipedia.org/?title=UV_unwrapping_tools&...

    Language links are at the top of the page across from the title.

  5. Ultraviolet photography - Wikipedia

    en.wikipedia.org/wiki/Ultraviolet_photography

    In reflected UV photography the subject is illuminated directly by UV emitting lamps (radiation sources) or by strong sunlight. A UV transmitting filter is placed on the lens, which allows ultraviolet radiation to pass and which absorbs or blocks all light and infrared radiation. UV filters are made from special colored glass and may be coated ...

  6. Least squares conformal map - Wikipedia

    en.wikipedia.org/wiki/Least_squares_conformal_map

    A Least squares conformal map (LSCM) is a 2-D representation of a 3-D shape created using the Least Squares Conformal Mapping Method. [ circular definition ] By using the map as a guide when creating a new 2-D image, the colors of the 2-D image can be applied to the original 3-D model.

  7. UVW mapping - Wikipedia

    en.wikipedia.org/wiki/UVW_mapping

    UVW mapping is a mathematical technique for coordinate mapping. [1] In computer graphics, it most commonly maps an object's surface in to a solid texture with UVW coordinates in , in contrast to UV mapping, which maps surfaces in to an image with UV coordinates in .

  8. Full-spectrum photography - Wikipedia

    en.wikipedia.org/wiki/Full-spectrum_photography

    Once the camera is sensitive to the full-spectrum, external filters can be used to selectively filter portions of the UV, visible and infrared to achieve various effects. For example, a standard red #25a can be used to include red light and infrared light together, yielding particularly strong two-toned color images of a reddish nature except ...

  9. Time-of-flight camera - Wikipedia

    en.wikipedia.org/wiki/Time-of-flight_camera

    Time of flight of a light pulse reflecting off a target. A time-of-flight camera (ToF camera), also known as time-of-flight sensor (ToF sensor), is a range imaging camera system for measuring distances between the camera and the subject for each point of the image based on time-of-flight, the round trip time of an artificial light signal, as provided by a laser or an LED.