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DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer. In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows games.
D9VK – An obsolete fork of DXVK for adding Direct3D 9 support, [174] included with Steam/Proton on Linux. [175] On December 16, 2019 D9VK was merged into DXVK. [176] D8VK – An obsolete fork of DXVK for adding Direct3D 8 support on Linux. [177] It was merged with DXVK version 2.4 which was released on July 10, 2024.
Bob Amstadt, the initial project leader, and Eric Youngdale started the Wine project in 1993 as a way to run Windows applications on Linux.It was inspired by two Sun Microsystems products, Wabi for the Solaris operating system, and the Public Windows Interface, [10] which was an attempt to get the Windows API fully reimplemented in the public domain as an ISO standard but rejected due to ...
Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).
Like most source control systems, SourceSafe creates a virtual library of computer files. While most commonly used for source code, SourceSafe can handle any type of file in its database, but older versions were shown [1] [2] to be unstable when used to store large amounts of non-textual data, such as images and compiled executables.
Mingw-w64 includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries for the Windows API, a Windows-native version of the GNU Project's GNU Debugger, and miscellaneous utilities.
[191] [192] Its former release date, September 30, was announced on the first day of the event. [22] According to Tabata, this release date was decided upon in 2013 based on projected development time and costs. [43] In August, rumors began circulating that Final Fantasy XV had been delayed by two months. Tabata later confirmed that the game's ...
Software developers can request a specific version of a software package, or load the latest available version. jsDelivr can also minify any file in JavaScript, CSS, or SVG format, which can reduce loading times. jsDelivr permanently caches requested files, so they remain accessible even if the original software repository is moved or deleted ...