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  2. Dependency injection - Wikipedia

    en.wikipedia.org/wiki/Dependency_injection

    In software engineering, dependency injection is a programming technique in which an object or function receives other objects or functions that it requires, as opposed to creating them internally. Dependency injection aims to separate the concerns of constructing objects and using them, leading to loosely coupled programs.

  3. Spring Framework - Wikipedia

    en.wikipedia.org/wiki/Spring_Framework

    Dependency injection is a pattern where the container passes objects [4]: 128 by name to other objects, via either constructors, [4]: 128 properties, or factory methods. There are several ways to implement dependency injection: constructor-based dependency injection, setter-based dependency injection and field-based dependency injection. [56]

  4. Spring Boot - Wikipedia

    en.wikipedia.org/wiki/Spring_Boot

    Spring Boot is a convention-over-configuration extension for the Spring Java platform intended to help minimize configuration concerns while creating Spring-based applications. [ 4 ] [ 5 ] The application can still be adjusted for specific needs, but the initial Spring Boot project provides a preconfigured "opinionated view" of the best ...

  5. Inversion of control - Wikipedia

    en.wikipedia.org/wiki/Inversion_of_control

    (Dependency injection is an example of the separate, specific idea of "inverting control over the implementations of dependencies" popularised by Java frameworks.) [4] Inversion of control is sometimes referred to as the "Hollywood Principle: Don't call us, we'll call you".

  6. Jakarta EE - Wikipedia

    en.wikipedia.org/wiki/Jakarta_EE

    Jakarta Contexts and Dependency Injection (CDI) is a specification to provide a dependency injection container; Jakarta Enterprise Beans ( EJB ) specification defines a set of lightweight APIs that an object container (the EJB container) will support in order to provide transactions (using JTA ), remote procedure calls (using RMI or RMI-IIOP ...

  7. Proxy pattern - Wikipedia

    en.wikipedia.org/wiki/Proxy_pattern

    In computer programming, the proxy pattern is a software design pattern.A proxy, in its most general form, is a class functioning as an interface to something else.The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.

  8. Plain old Java object - Wikipedia

    en.wikipedia.org/wiki/Plain_Old_Java_Object

    Spring was an early implementation of this idea and one of the driving forces behind popularizing this model. An example of an EJB bean being a POJO: Enterprise JavaBeans (EJB), Java Persistence API (JPA) (including Hibernate) CDI (Contexts and Dependency Injection for the Java EE platform)

  9. Abstract factory pattern - Wikipedia

    en.wikipedia.org/wiki/Abstract_factory_pattern

    UML class diagram. The abstract factory pattern in software engineering is a design pattern that provides a way to create families of related objects without imposing their concrete classes, by encapsulating a group of individual factories that have a common theme without specifying their concrete classes. [1]