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Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
Warlock: Master of the Arcane is a 4X turn-based strategy game where players engage in world conquest against one another across a world map. The game is comparable to the Civilization series, particularly Civilization V where the game world is presented on a hexagon grid where all units, cities and pieces of environment are laid out on tiles.
Static field may refer to: Electrostatic field, an electric field that does not change with time; Magnetostatic field, a stationary magnetic field, see Magnetostatics; Class variable, a variable declared with the static keyword in object-oriented programming languages
Warlock was a British magazine published by Penguin Books and game manufacturer Games Workshop between 1984 and 1986. The primary focus of the magazine was fantasy , with emphasis on the Fighting Fantasy adventure gamebook [ broken anchor ] series.
2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.
The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .
The Bonne projection is a pseudoconical equal-area map projection, sometimes called a dépôt de la guerre, [1]: 104 modified Flamsteed, [1]: 104 or a Sylvanus projection. [ 1 ] : 92 Although named after Rigobert Bonne (1727–1795), the projection was in use prior to his birth, by Sylvanus in 1511, Honter in 1561, De l'Isle before 1700 and ...
Providing a static method that returns a reference to the instance; The instance is usually stored as a private static variable; the instance is created when the variable is initialized, at some point before when the static method is first called. This C++23 implementation is based on the pre-C++98 implementation in the book [citation needed].