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  2. 7 dangerous toys to avoid getting kids this holiday season ...

    www.aol.com/news/7-dangerous-toys-avoid-getting...

    According to the CPSC, all toys intended for use by children 12 and under must be third-party tested and certified as meeting the federal toy safety standard, ASTM F963-17. This means the toy has ...

  3. Flintstones Chewable Vitamins - Wikipedia

    en.wikipedia.org/wiki/Flintstones_Chewable_Vitamins

    The UL for children 1–3 years of age is 400 mg; 4–8 years of age is 650 mg; 9–11 years of age is 1200 mg. Parents should not give their child more than the recommended dose of Flintstones Plus Immunity Support because they can easily exceed their child's UL for vitamin C. This can lead to adverse effects, such as diarrhea and kidney stones.

  4. The best toys of 2024 - AOL

    www.aol.com/lifestyle/best-toys-2024-202917064.html

    Ages: 3+. After polling our on-staff parents, the choice is clear — the Toniebox is the hottest toy of 2024. It's a colorful audio player that plays stories once a character, or Tonie, is placed ...

  5. Parents' Choice Award - Wikipedia

    en.wikipedia.org/wiki/Parents'_Choice_Award

    [4] [5] The mission was to provide guidance to parents on children’s books and toys. [6] The award recipients were determined by a committee of educators, scientists, performing artists, librarians, parents and children. One of six award commendations were given to award winners: Classic, Gold, Silver, Recommended, Approved or "Fun Stuff." [1]

  6. 7 Best Toys Under $20 This Holiday Season

    www.aol.com/finance/7-best-toys-under-20...

    Voted “best interactive pet,” this might just be the cutest thing you can put under the Christmas tree this year. Snack-O-Saurus Rex from Spin Master Games Price: $17.19 (orig. $19.99) at Target

  7. 2-XL - Wikipedia

    en.wikipedia.org/wiki/2-XL

    2-XL (2-XL Robot, 2XL Robot, 2-XL Toy) is an educational toy robot that was marketed from 1978–1981 [1] by the Mego Corporation, and from 1992–1995 by Tiger Electronics. 2-XL was the first "smart-toy" in that it exhibited rudimentary intelligence, memory, gameplay, and responsiveness.