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Mancala (Arabic: منقلة manqalah) is a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some set of the opponent's pieces.
Kōnane is a two-player strategy board game from Hawaii which was invented by the ancient Hawaiian Polynesians. The game is played on a rectangular board and begins with black and white counters filling the board in an alternating pattern. Players then hop over one another's pieces, capturing them similar to checkers. The first player unable to ...
The pieces are played on grid line intersections, the same as in Go. The game is similar in concept to nine men's morris: Players alternate turns placing stones, attempting to form 2×2 squares, until the board is filled. Each player removes one of their opponent's stones.
Ludus latrunculorum, latrunculi, or simply latrones ("the game of brigands", or "the game of soldiers" from latrunculus, diminutive of latro, mercenary or highwayman) was a two-player strategy board game played throughout the Roman Empire. It is said to resemble chess or draughts, as it is generally accepted to be a game of military tactics ...
When a stone captures an enemy stone, it immediately reverses direction and begins heading back to the home base. Once a stone and its prisoners reach home, any enemy stones are removed from the game, or killed. Friendly stones are liberated or returned to the set of stones that can be played. A player wins once they kill every enemy stone.
Fidchell (Old Irish pronunciation: [ˈfʲiðʲxʲel͈]) or gwyddbwyll (in Welsh, pronounced [ˈɡwɨ̞ðbʊɨ̯ɬ, ˈɡwɪðbʊi̯ɬ]) was a board game popular among the ancient Celts. Fidchell was played between two people who moved an equal number of pieces across a board; the board shared its name with the game played upon it. [1]
The Royal Game of Ur is a two-player strategy race board game of the tables family that was first played in ancient Mesopotamia during the early third millennium BC. The game was popular across the Middle East among people of all social strata, and boards for playing it have been found at locations as far away from Mesopotamia as Crete and Sri Lanka.
Morabaraba is accessible and easy to learn, and games can be played quickly, but the strategic and tactical aspects of the game run deep. While it may be played on specially produced boards (or simulated by computer software as a video game), it is simple enough that a board can easily be scratched on a stone or into sand, with coins or pebbles (or whatever comes to hand) used as the pieces.