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  2. Silly Putty - Wikipedia

    en.wikipedia.org/wiki/Silly_Putty

    In 1961, Silly Putty went worldwide, becoming a hit in the Soviet Union and Europe. In 1968, it was taken into lunar orbit by the Apollo 8 astronauts. [18] Peter Hodgson died in 1976. A year later, Binney & Smith, the makers of Crayola products, acquired the rights to Silly Putty. As of 2005, annual Silly Putty sales exceeded six million eggs. [20]

  3. Earl L. Warrick - Wikipedia

    en.wikipedia.org/wiki/Earl_L._Warrick

    Earl Leathen Warrick (September 23, 1911 – November 15, 2002) was an American industrial chemist at Dow Corning who is noted for his claim to being the inventor of Silly Putty. [ 1 ] [ 2 ] Warrick was the 1976 recipient of the Charles Goodyear Medal .

  4. James Wright (inventor) - Wikipedia

    en.wikipedia.org/wiki/James_Wright_(inventor)

    James Gilbert E. Wright (March 25, 1874 – August 20, 1961) [1] [unreliable source] was a Scottish-born inventor, researcher and chemical engineer at General Electric who invented Silly Putty in 1943 while looking for a replacement for rubber. The invention of Nutty Putty, later renamed Silly Putty, happened accidentally.

  5. Top 25 "It" products of all time: #25 -- The Pet Rock - AOL

    www.aol.com/news/2009-02-06-top-25-it-products...

    I'll never forget the day in my childhood when my father drew me aside, brought me to his dresser and showed me his pet rock. He was very proud of it.

  6. Non-Newtonian fluid - Wikipedia

    en.wikipedia.org/wiki/Non-Newtonian_fluid

    Silly Putty is a silicone polymer based suspension that will flow, bounce, or break, depending on strain rate. Plant resin. Plant resin is a viscoelastic ...

  7. National Toy Hall of Fame - Wikipedia

    en.wikipedia.org/wiki/National_Toy_Hall_of_Fame

    The National Toy Hall of Fame is a U.S. hall of fame that recognizes the contributions of toys and games that have sustained their popularity for many years. Criteria for induction include: icon status (the toy is widely recognized, respected, and remembered); longevity (more than a passing fad); discovery (fosters learning, creativity, or discovery); and innovation (profoundly changed play or ...