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In hexagonal tiled maps, a combat unit's zone of control is the six hexagons adjacent to the hexagon occupied by a unit. [1] The effects of zones of control can vary significantly between different wargame rules. The most common effect is that moving combat units must stop when entering an enemy unit's zone of control. [2]
The Cage of Death is Combat Zone Wrestling's biggest show since 1999. It always features the Cage of Death match, a steel cage with various weapons littered in the cage. Electrified cage walls, cacti , tables , light tubes , glass, thumbtacks , baseball bats , barbed wire , fire and numerous other weapons and objects have been used in it.
The Tournament of Death is an annual professional wrestling tournament organized by Combat Zone Wrestling since 2002, during which a number of wrestlers compete in various deathmatches in what are mostly single-elimination tournaments similar to World Wrestling Entertainment's King of the Ring tournament.
The CZW World Heavyweight Championship is a professional wrestling world heavyweight championship owned and copyrighted by the Combat Zone Wrestling (CZW) promotion. The championship was created and debuted on March 27, 1999, at CZW's The Staple Gun event . [ 1 ]
Retitled Luftwaffe: The Game of Aerial Combat Over Germany 1943-45, the game was repackaged as a boxed set with upgraded components and attractive cover art by Charles Harbaugh. It was released in 1971, and a second edition with some rules revisions was released the following year. [4] The game proved to be a reliable seller over the next decade.
The Ocean Software version of Top Gun was released for various home computer formats in 1986.It was released for Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC.. It is a one-on-one dogfighting simulator with 3D wire-frame model graphics, unique among more traditional sprite-based graphics and straightforward gameplay of the subsequent games.
Bloody April uses a revision of the game system that had originally been developed for SPI's American Civil War game Terrible Swift Sword (1976). [2] In addition to the TSS rules that tracked morale and "Brigade Combat Effectiveness", players of Bloody April also have to track stragglers, the accumulation of soldier fatigue, ammunition, changing regimental assignments and strength of ...
Gameplay could further be customized by using an included sheet of rules which provided for "intermediate" and "advanced" games. These games added factors such as altitude difference, ammunition supply, wind speed, and jammed guns to the basic game (which assumed the guns always worked and had an endless supply of ammunition, and that the ...