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Captain Squid is a playable character who is a pirate with octopus face from the video game, Roblox. Cthulhu is a cosmic entity who was created by writer H. P. Lovecraft. He first appeared in "The Call of Cthulhu", which was written in 1926. In it, Cthulhu is described as resembling "...an octopus, a dragon, and a human caricature....
The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...
Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]
Trello is a web-based, kanban-style, list-making application developed by Atlassian. Created in 2011 by Fog Creek Software , [ 5 ] it was spun out to form the basis of a separate company in New York City in 2014 [ 6 ] [ 7 ] [ 8 ] and sold to Atlassian in January 2017.
The Lovecraft fandom, Lovecraftian fandom or Cthulhu Mythos fandom is an international, informal community of fans of the works H. P. Lovecraft, especially of the Cthulhu Mythos and the Lovecraftian horror. [1] [2]: 244 Lovecraft fandom emerged around the mid-20th century.
Azathoth is a deity in the Cthulhu Mythos and Dream Cycle stories of writer H. P. Lovecraft and other authors. He is the supreme deity of the Cthulhu Mythos and the ruler of the Outer Gods, [1] and may also be seen as a symbol for primordial chaos, [2] therefore being the most powerful entity in the entirety of the Cthulhu Mythos.
Call of Cthulhu: Dark Corners of the Earth for Windows and Xbox is a first person shooter with strong survival horror elements. Eternal Darkness: Sanity's Requiem for the GameCube utilizes heavy themes of cosmic horror throughout the game, in particular with the player characters' sanity being affected through their interactions with the ...
It was later renamed Roblox, a portmanteau of "robots" and "blocks", in January 2004. The website was launched in 2004, whilst Roblox was officially released on September 1, 2006. [ 14 ] In a June 2016 interview with Forbes , Baszucki stated that the idea for Roblox was inspired by the success of his Interactive Physics and Working Model ...