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  2. Multiprocessing - Wikipedia

    en.wikipedia.org/wiki/Multiprocessing

    Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. [ 1 ] [ 2 ] The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them.

  3. Minecraft: Story Mode - Wikipedia

    en.wikipedia.org/wiki/Minecraft:_Story_Mode

    Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game, Minecraft. The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016.

  4. Multi-core processor - Wikipedia

    en.wikipedia.org/wiki/Multi-core_processor

    A multi-core processor implements multiprocessing in a single physical package. Designers may couple cores in a multi-core device tightly or loosely. For example, cores may or may not share caches, and they may implement message passing or shared-memory inter-core communication methods.

  5. Windows 3.0 - Wikipedia

    en.wikipedia.org/wiki/Windows_3.0

    (Microsoft Word 1.x and Excel 2.x would work in real mode as they were actually designed for Windows 2.x). However, it was necessary to load Windows 3.0 in real mode to run SWAPFILE.EXE, which allowed users to change virtual memory settings. Officially, Microsoft stated that an 8Mhz turbo 8086 was the minimum CPU needed to run Windows 3.0.

  6. Massively parallel - Wikipedia

    en.wikipedia.org/wiki/Massively_parallel

    Massively parallel is the term for using a large number of computer processors (or separate computers) to simultaneously perform a set of coordinated computations in parallel.

  7. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft C 1.0, based on Lattice C, was Microsoft's first C product in 1983. It was not K&R C compliant. C 2.0 added large model support, allowing up to 1MiB for both the Code Segment and Data Segment. [4] C 3.0 was the first version developed inside Microsoft. [5] This version intended compatibility with K&R and the later ANSI standard.

  8. Windows NT 3.1 - Wikipedia

    en.wikipedia.org/wiki/Windows_NT_3.1

    Windows NT 3.1 is the first major release of the Windows NT operating system developed by Microsoft, released on July 27, 1993.It marked the company's entry into the corporate computing environment, designed to support large networks and to be portable, compiled for Intel x86, DEC Alpha and MIPS based workstations and servers. [3]

  9. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    Older operating systems forced upon the programmer a record structure and frequently non-orthogonal data semantics and device control. Unix eliminated this complexity with the concept of a data stream: an ordered sequence of data bytes which can be read until the end of file .