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Kyle Chapman (born 1975 or 1976), [1] also known by the nickname Based Stickman, is an American white nationalist and activist. [4] [3] [5] He earned his nickname and prominence in the alt-right movement after he was recorded beating an anti-fascist counter-protester with a stick at the March 2017 March 4 Trump rally in Berkeley, California. [1]
Stick Figure is an American reggae and dub band founded in 2005 In Duxbury, MA. [1] The group has released eight full-length albums and one instrumental album (Prince Fatty Presents), all of which were written and produced by frontman and self-taught multi-instrumentalist Scott Woodruff. [ 2 ]
Animator vs. Animation (AvA) is an animated web series created by Alan Becker. [1] [2] [3] The original animation was first published on Newgrounds on June 3, 2006, [4] with a sequel following five months later. [2]
Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later).
Alan Becker (born May 18, 1989) is an American online animator, YouTuber and artist that speaks both English and Tagalog, [2] best known for creating the Animator vs. Animation web series and the spin-off Animation vs. franchise, in particular the web series Animation vs. Minecraft Shorts.
stikman figure, downtown Portland. He has been creating the stikman figures that he is best known for since the 1990s. [2] [4] [5] These are usually made of yellow linoleum-like pavement marking tape that becomes embedded in the asphalt over time, [6] [7] The artist places the figures, most frequently on crosswalks, [8] without any direct indication of authorship.
Date: 22 August 2022: Source: Edited version of File:Stick Figure.svg: Author: Originally created by Jleedev using Inkscape and GIMP.Redrawn as SVG by Ben Liblit using Inkscape, and edited by The Anome using Inkscape.
As described in an instructional article by Josh Petty: [3] Rigging is making our characters able to move. The process of rigging is we take that digital sculpture, and we start building the skeleton, the muscles, and we attach the skin to the character, and we also create a set of animation controls, which our animators use to push and pull the body around.