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The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.
In 2017, Twitch remained the leading live-streaming video service for video games in the US, and had an advantage over YouTube Gaming, which shut down its standalone app in May 2019. [ 13 ] [ 14 ] [ 15 ] As of February 2020, [update] it had three million broadcasters monthly and 15 million active users daily, with 1.4 million average concurrent ...
The YouTube games would feature a pre and post game show, alongside the game, all produced by MLB Network. There was no requirement for a YouTube account to access the game. The first game aired was between the Phillies and the Dodgers on July 18, 2019. [3] After the season, MLB said they averaged 130,000 viewers per telecast.
January 10 – Jennell Jaquays, 67, tabletop and video game designer, with contributions for Dungeons & Dragons and at id Software. [73] February 1 – Carl Weathers, 76, actor, best known for portraying Apollo Creed in the Rocky films and providing voice work in Mercenaries: Playground of Destruction, Mortal Kombat X and The Artful Escape. [74]
An annual video gaming competition officially organized by FIFA and its presenting partner EA Sports. Worldwide: 2004–present Fortnite Champion Series (FNCS, previously Fortnite World Cup) A series of quarterly Fortnite tournaments, usually ending with a year-end championship. The prize pool of 2019’s Fortnite World Cup was $30,000,000. [2 ...
The first video cards to support real-time ray tracing were put onto the consumer market, including the first set of games that would take advantage of the new technology. The Epic Games Store continued its growth in challenging the largest digital PC game distribution service Steam , leading to concern and debate about Epic Games ' methods to ...
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Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming , the real-time nature of livestreaming differentiates it from other non- live broadcast forms of streamed media such as video-on-demand , vlogs and video-sharing platforms such as ...