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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    An ability score is a natural number, with a value of 10 or 11 representing average ability. [5] "These ability scores help determine whether [a] character succeeds or fails at something they try" when a player rolls a d20. [6] For example, "a Dwarf with 15 strength can probably lift up a huge rock quite easily.

  3. Player's Option: Skills & Powers - Wikipedia

    en.wikipedia.org/wiki/Player's_Option:_Skills_...

    The book begins with a one-page foreword by Niles and Donovan. Chapter One (pages 6–11) describes the character points system for Player's Option, which are used to improve the abilities of player characters. Chapter Two (pages 12–21) describes ability scores, each of which is divided into two subabilities.

  4. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  6. Self-enhancement - Wikipedia

    en.wikipedia.org/wiki/Self-enhancement

    Self-enhancement can occur by either self-advancing or self-protecting, that is either by enhancing the positivity of one's self-concept, or by reducing the negativity of one's self-concept. [8] Self-protection appears to be the stronger of the two motives, given that avoiding negativity is of greater importance than encouraging positivity. [ 9 ]

  7. Storytelling System - Wikipedia

    en.wikipedia.org/wiki/Storytelling_System

    It is spent by players to enhance or enable their character's abilities, and gained by encountering difficulties—failing at rolls, for instance, grants momentum—so that a character facing significant hardship eventually finds themselves with a surfeit of momentum to help them succeed in the end.

  8. 22 Ways Men Can Make Their Orgasms Better - AOL

    www.aol.com/23-ways-men-orgasms-better-211300041...

    Spinach helps dilate blood vessels, which can increase blood flow to the genitals. Other greens like kale, cabbage, and bok choy are good sources of folate, which helps reproductive health . Next ...

  9. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 1974, the 36-page "Volume 1: Men & Magic" pamphlet was published as part of the original Dungeons & Dragons boxed set and included 12 pages about magic.It primarily describes individual spells where the "spells often but not always have both duration and ranges, and the explanation of spells frequently references earlier Chainmail materials".