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  2. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    Allowing for more precise movements and aiming, the mouse and keyboard is considered the easier and more intuitive input. [1] [2] With a controller's thumbsticks being harder to use, developers of FPS games include aim assist as tool for those using controllers. [1] [3] The aim assist function helps guide a controller player's crosshairs ...

  3. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  4. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Cross-platform play, while technically feasible with today's computer hardware, generally is impeded by two factors. One factor is the difference in control schemes between personal computers and consoles, with the keyboard-and-mouse controls typically giving computer players an advantage that cannot be easily remedied.

  5. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    The computer keyboard is modelled after the typewriter keyboard and was designed for the input of written text. A mouse is a handheld pointing device used in addition to the keyboard. For games, the keyboard typically controls movement of the character while the mouse is used to control the game camera or used for aiming.

  6. Table of keyboard shortcuts - Wikipedia

    en.wikipedia.org/wiki/Table_of_keyboard_shortcuts

    Configure desired keypress in Keyboard and Mouse Preferences, Keyboard Shortcuts, Select the next source in Input menu. [1] Ctrl+Alt+K via KDE Keyboard. Alt+⇧ Shift in GNOME. Ctrl+\ Ctrl+Space: Print Ctrl+P: ⌘ Cmd+P: Ctrl+P: Ctrl+P: Open Help Menu F1 in GNOME: Ctrl+Alt+/ Windows Mobility Center Windows 7: ⊞ Win+x. Windows 10: ⊞ Win+x ...

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    An advanced method of movement in many first-person shooter (FPS) games where the user utilizes both thumb sticks (console) or mouse and keyboard controls (PC) to maintain a constant circular motion around an enemy, while maintaining a relatively steady aim on that target. This practice minimizes incoming fire from the target's teammates, as ...

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  9. Free look - Wikipedia

    en.wikipedia.org/wiki/Free_look

    Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.