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Darkroom manipulation is a traditional method of manipulating photographs without the use of computers. Some of the common techniques for darkroom manipulation are dodging, burning, and masking, which though similar conceptually to digital manipulations, involve physical rather than virtual techniques.
As the layer mask can be both edited and moved around independently of both the background layer and the layer it applies to, it gives the user the ability to test a lot of different combinations of overlay. This picture consists of a blue background and on top of that a layer of conifers cut using a layer-mask in the shape of a seagull.
Download as PDF; Printable version; ... Photoshop CS2 Channels & Masks: DVD-ROM Photoshop CS3 One-on-One: Beyond the Basics ... Advanced Techniques: ONLINE Photoshop ...
Unsharp masking applied to lower part of image. Unsharp masking (USM) is an image sharpening technique, first implemented in darkroom photography, but now commonly used in digital image processing software. Its name derives from the fact that the technique uses a blurred, or "unsharp", negative image to create a mask of the original image. The ...
A clipping path (or "deep etch" [1]) is a closed vector path, or shape, used to cut out a 2D image in image editing software. Anything inside the path will be included after the clipping path is applied; anything outside the path will be omitted from the output.
Dodging and burning are techniques used during the printing process to manipulate the exposure of select areas on a photographic print, deviating from the rest of the image's exposure. In a darkroom print from a film negative, dodging decreases the exposure for areas of the print that the photographer wishes to be lighter, while burning ...
In image processing, a kernel, convolution matrix, or mask is a small matrix used for blurring, sharpening, embossing, edge detection, and more. This is accomplished by doing a convolution between the kernel and an image. Or more simply, when each pixel in the output image is a function of the nearby pixels (including itself) in the input image ...
The Photoshop and illusions.hu flavors also produce the same result when the top layer is pure white (the differences between these two are in how one interpolates between these 3 results). These three results coincide with gamma correction of the bottom layer with γ=2 (for top black), unchanged bottom layer (or, what is the same, γ=1; for ...