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All official cables (except for the HDMI cable) connect to the Xbox 360's A/V connector and are compatible with all Xbox 360 models. Analog stereo audio is output by these cables by RCA connectors , with the exception of the Advanced SCART A/V Cable , where it is delivered via the SCART connector's audio pins.
Windows 11 and Windows 10 (since Windows 10 version 2004) also have the ability to use Miracast to make a monitor display (of a computer running Windows) act as a secondary screen of another device. This feature can be set up in the Projecting to this PC setting.
Plex, a cross-platform and closed source software media player and entertainment hub for digital media, available for macOS, Microsoft Windows, Linux, as well as mobile clients for iOS (including Apple TV (2nd generation) onwards), Android, Windows Phone, and many devices such as Xbox. Supports on-the-fly transcoding of video and music.
The making-of How-To for the Xbox 360 laptop will be in three parts. In today's segment we'll discuss the parts list, stripping down an Xbox 360 motherboard, and modding / reattaching the DVD and ...
The original logo of the Xbox One SmartGlass app. Xbox 360 SmartGlass was originally announced at E3 2012, for Windows 8, Android and iOS.Microsoft demonstrated use cases for the new app within both games and entertainment, including a minimap for Ascend: New Gods, a second screen experience for School of Rock with supplemental content, and Game of Thrones (with interactive maps and family ...
Windows Media Connect and Windows Media Player Network Sharing are able to connect to them on Windows XP; however, they do not work with Windows XP Media Center Edition 2005 as extenders. [5] Xbox 360 is the only device that can work as an extender with both Windows XP Media Center as well as Windows Vista.
The Xbox Live Vision Camera was announced at E3 2006 and released in North America on September 19, 2006, following a 1-month pre-launch period in which Toys "R" Us stores in New York City and Los Angeles sold them to build up hype. It was released in Europe and Asia on October 6, 2006, and November 2, 2006 in Japan.
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...