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  2. Stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopy

    Pocket stereoscope with original test image. Used by military to examine stereoscopic pairs of aerial photographs. Difference in projections of a vertical line in stereoscopy according to distance between left and right eye - animation for eye distance View of Boston, c. 1860; an early stereoscopic card for viewing a scene from nature Stereoscopic image of 787 Orange Street, Addison R. Tinsley ...

  3. Wiggle stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Wiggle_stereoscopy

    Wiggle stereoscopy offers the advantages that no glasses or special hardware is required; most people can perceive the effect more quickly than when using cross-eyed and parallel viewing techniques. Furthermore, it offers stereo-like depth to people with limited or no vision in one eye.

  4. 3D stereo view - Wikipedia

    en.wikipedia.org/wiki/3D_stereo_view

    Since then, people have begun to understand the concept of stereo view. Wheatstone's invention was impractical until Sir David Brewster, a Scottish physicist and experimenter of optics, discovered that a 3D effect could be observed in repeated patterns with small difference in 1844. Brewster used what he discovered in building the stereo camera.

  5. Stereoscope - Wikipedia

    en.wikipedia.org/wiki/Stereoscope

    A stereo transparency viewer is a type of stereoscope that offers similar advantages, e.g. the View-Master. Disadvantages of stereo cards, slides or any other hard copy or print are that the two images are likely to receive differing wear, scratches and other decay. This results in stereo artifacts when the images are viewed.

  6. Polarized 3D system - Wikipedia

    en.wikipedia.org/wiki/Polarized_3D_system

    The result is similar to that of stereoscopic viewing using linearly polarized glasses, except the viewer can tilt his or her head and still maintain left/right separation (although stereoscopic image fusion will be lost due to the mismatch between the eye plane and the original camera plane).

  7. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  8. Binocular disparity - Wikipedia

    en.wikipedia.org/wiki/Binocular_disparity

    Disparity and distance from the cameras are inversely related. As the distance from the cameras increases, the disparity decreases. This allows for depth perception in stereo images. Using geometry and algebra, the points that appear in the 2D stereo images can be mapped as coordinates in 3D space. This concept is particularly useful for ...

  9. Autostereoscopy - Wikipedia

    en.wikipedia.org/wiki/Autostereoscopy

    Comparison of parallax-barrier and lenticular autostereoscopic displays. Note: The figure is not to scale. Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear, glasses, something that affects vision, or anything for eyes on the part of the viewer.