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Golly is a tool for the simulation of cellular automata.It is free open-source software written by Andrew Trevorrow and Tomas Rokicki; [3] it can be scripted using Lua [1] or Python.
A cellular automaton (pl. cellular automata, ... Mirek's Cellebration – Home to free MCell and MJCell cellular automata explorer software and rule libraries. The ...
Cellular automata are commonly implemented as software programs. However, in 1993, Lent et al. proposed a physical implementation of an automaton using quantum-dot cells. . The automaton quickly gained popularity and it was first fabricated in 19
Mirek's Cellebration is a freeware one- and two-dimensional cellular automata viewer, explorer, and editor for Windows. It includes powerful facilities for simulating and viewing a wide variety of cellular automaton rules, including the Game of Life, and a scriptable editor. Xlife is a cellular-automaton laboratory by Jon Bennett.
Cellular automata in video games (4 P) Pages in category "Cellular automaton software" The following 6 pages are in this category, out of 6 total.
Rule 30 is an elementary cellular automaton introduced by Stephen Wolfram in 1983. [2] Using Wolfram's classification scheme , Rule 30 is a Class III rule, displaying aperiodic, chaotic behaviour. This rule is of particular interest because it produces complex, seemingly random patterns from simple, well-defined rules.
A quantum cellular automaton (QCA) is an abstract model of quantum computation, devised in analogy to conventional models of cellular automata introduced by John von Neumann. The same name may also refer to quantum dot cellular automata , which are a proposed physical implementation of "classical" cellular automata by exploiting quantum ...
Cellular automaton software (1 C, 6 P) Pages in category "Cellular automata" The following 29 pages are in this category, out of 29 total.