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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Download as PDF; Printable version ... Integer multiplication algorithms can also be used to multiply polynomials by means ... sometimes called the Standard Algorithm

  3. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school, this algorithm is sometimes called the grammar school method. [1]

  4. Standard algorithms - Wikipedia

    en.wikipedia.org/wiki/Standard_algorithms

    In elementary arithmetic, a standard algorithm or method is a specific method of computation which is conventionally taught for solving particular mathematical problems. . These methods vary somewhat by nation and time, but generally include exchanging, regrouping, long division, and long multiplication using a standard notation, and standard formulas for average, area, and vol

  5. Lattice multiplication - Wikipedia

    en.wikipedia.org/wiki/Lattice_multiplication

    A grid is drawn up, and each cell is split diagonally. The two multiplicands of the product to be calculated are written along the top and right side of the lattice, respectively, with one digit per column across the top for the first multiplicand (the number written left to right), and one digit per row down the right side for the second multiplicand (the number written top-down).

  6. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The Schönhage–Strassen algorithm is an asymptotically fast multiplication algorithm for large integers, published by Arnold Schönhage and Volker Strassen in 1971. [1] It works by recursively applying fast Fourier transform (FFT) over the integers modulo 2 n + 1 {\displaystyle 2^{n}+1} .

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1 ] [ 2 ] [ 3 ] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most n log 2 ⁡ 3 ...