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  2. Computer simulation - Wikipedia

    en.wikipedia.org/wiki/Computer_simulation

    Animations can be used to experience a simulation in real-time, e.g., in training simulations. In some cases animations may also be useful in faster than real-time or even slower than real-time modes. For example, faster than real-time animations can be useful in visualizing the buildup of queues in the simulation of humans evacuating a building.

  3. Simulated reality - Wikipedia

    en.wikipedia.org/wiki/Simulated_reality

    Other prominent examples of a simulated reality in fiction include The Truman Show (1998), in which a man realizes he is actually living in a massive television set in which actors take the role of real people, and The Thirteenth Floor (1999), a neo-noir film about a murder investigation related to a virtual reality world, in which doubts about ...

  4. Stereoscope - Wikipedia

    en.wikipedia.org/wiki/Stereoscope

    Most people can, with practice and some effort, view stereoscopic image pairs in 3D without the aid of a stereoscope, but the physiological depth cues resulting from the unnatural combination of eye convergence and focus required will be unlike those experienced when actually viewing the scene in reality, making an accurate simulation of the ...

  5. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    For example, a pilot in a motion simulator may execute a steady, level turn for an extended period of time which would require the system stay at the associated bank angle. In this situation, a washout filter allows the system to slowly move back to an equilibrium position at a rate below the threshold which the pilot can detect.

  6. Binocular disparity - Wikipedia

    en.wikipedia.org/wiki/Binocular_disparity

    The disparity of features between two stereo images are usually computed as a shift to the left of an image feature when viewed in the right image. [3] For example, a single point that appears at the x coordinate t (measured in pixels) in the left image may be present at the x coordinate t − 3 in the right image. In this case, the disparity ...

  7. Penrose triangle - Wikipedia

    en.wikipedia.org/wiki/Penrose_triangle

    There also exist three-dimensional solid shapes each of which, when viewed from a certain angle, appears the same as the 2-dimensional depiction of the Penrose triangle on this page (such as – for example – the adjacent image depicting a sculpture in Perth, Australia). The term "Penrose Triangle" can refer to the 2-dimensional depiction or ...

  8. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Clicking any tile on the central axis of the board where (x, y) = (tileMapWidth / 2, y), will produce the same tile value for both world-x and world-y which in this example is 3 (0 indexed). Selecting the tile that lies one position on the right on the virtual grid, actually moves one tile less on the world-y and one tile more on the world-x.

  9. Real image - Wikipedia

    en.wikipedia.org/wiki/Real_image

    Examples of real images include the image produced on a detector in the rear of a camera, and the image produced on an eyeball retina (the camera and eye focus light through an internal convex lens). In ray diagrams (such as the images on the right), real rays of light are always represented by full, solid lines; perceived or extrapolated rays ...