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The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.
Making the text message for static_assert optional [5] Allow typename (as an alternative to class) in a template template parameter [6] New rules for auto deduction from braced-init-list [7] [8] Nested namespace definitions, e.g., namespace X:: Y {…} instead of namespace X {namespace Y {…}} [8] [9] Allowing attributes for namespaces and ...
static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.
Here, attempting to use a non-class type in a qualified name (T::foo) results in a deduction failure for f<int> because int has no nested type named foo, but the program is well-formed because a valid function remains in the set of candidate functions.
The One Definition Rule (ODR) is an important rule of the C++ programming language that prescribes that classes/structs and non-inline functions cannot have more than one definition in the entire program and templates and types cannot have more than one definition by translation unit.
Static inline functions behave identically in C and C++. Both C99 and C++ have a Boolean type bool with constants true and false, but they are defined differently. In C++, bool is a built-in type and a reserved keyword. In C99, a new keyword, _Bool, is introduced as the new Boolean type.
In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C.The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype implementations.
A class or struct is standard-layout, by definition, provided: It has no virtual functions; It has no virtual base classes; All its non-static data members have the same access control (public, private, protected) All its non-static data members, including any in its base classes, are in the same one class in the hierarchy