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This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
Title Developer Publisher Genre(s) Operating system(s) Date released _Summer: Hooksoft: Hook Visual novel: Microsoft Windows: July 15, 2005: 0 A.D. Wildfire Games
The creator of Tetris, Alexey Pajitnov, designed some of the games featured in the pack. It was released on CD-ROM for Windows 95. It was also bundled as part of the Microsoft Plus! Game Pack which was released after Windows Me. A version was made for the Game Boy Color. It features six of the games from the PC version; Fringer, Charmer, Mixed ...
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The Atari ST series has a digital-to-analog converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors).Depending on the (proprietary) monitor type attached, it displays one of the 320×200, 16-colors and 640×200, 4-colors modes with the color monitor, or the high resolution 640×400 black and white mode with the monochrome monitor.
Here are grouped those full RGB hardware palettes that have the same number of binary levels (i.e., the same number of bits) for every red, green and blue components using the full RGB color model. Thus, the total number of colors are always the number of possible levels by component, n , raised to a power of 3: n × n × n = n 3 .
Peggle is a casual puzzle video game developed by PopCap Games.Initially released for Microsoft Windows and Mac OS X systems in 2007, it has since had versions released for Xbox Live Arcade, PlayStation Network, the Nintendo DS (with the help of Q Entertainment), Windows Mobile, iOS, Zeebo, and Android; the game has also been ported as a Java application, and an extended minigame incorporated ...
The Game Boy Color systems use a 15-bit RGB (32,768 colors) palette. The specific Game Boy Color game cartridges have 8 background palettes (4 colors each) and 8 sprite palettes (3 colors plus transparent each) for a total of up to 56 colors without the use of special programming techniques. [6]