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  2. Motion - Wikipedia

    en.wikipedia.org/wiki/Motion

    In physics, motion is when an object changes its position with respect to a reference point in a given time. Motion is mathematically described in terms of displacement, distance, velocity, acceleration, speed, and frame of reference to an observer

  3. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  4. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  5. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  6. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    Exact motion planning for high-dimensional systems under complex constraints is computationally intractable. Potential-field algorithms are efficient, but fall prey to local minima (an exception is the harmonic potential fields). Sampling-based algorithms avoid the problem of local minima, and solve many problems quite quickly.

  7. Dead reckoning - Wikipedia

    en.wikipedia.org/wiki/Dead_reckoning

    The vector from A to B is the expected path for plane based on the initial heading (HDG) and true airspeed (TAS). The vector from B to C is the wind velocity (W/V), and the third vector is the actual track (TR) and ground speed (GS). The drift angle is marked in red.

  8. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    In control theory, a trajectory is a time-ordered set of states of a dynamical system (see e.g. Poincaré map). In discrete mathematics , a trajectory is a sequence ( f k ( x ) ) k ∈ N {\displaystyle (f^{k}(x))_{k\in \mathbb {N} }} of values calculated by the iterated application of a mapping f {\displaystyle f} to an element x {\displaystyle ...

  9. Proper motion - Wikipedia

    en.wikipedia.org/wiki/Proper_motion

    The first is the direction of the proper motion on the celestial sphere (with 0 degrees meaning the motion is north, 90 degrees meaning the motion is east, (left on most sky maps and space telescope images) and so on), and the second is its magnitude, typically expressed in arcseconds per year (symbols: arcsec/yr, as/yr, ″/yr, ″ yr −1) or ...