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Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. [1] It is considered to be an innate tendency of human psychology. [2] Personification is the related attribution of human form and characteristics to abstract concepts such as nations, emotions, and natural forces, such as seasons and weather ...
A humanoid robot is a robot that is based on the general structure of a human, such as a robot that walks on two legs and has an upper torso, or a robot that has two arms, two legs and a head. A humanoid robot does not necessarily look convincingly like a real person, for example, the ASIMO humanoid robot has a helmet instead of a face.
Satyr, satyress – Humanoid beings or nature spirits with goat-like features such as horns and hooves. Seelie – Scottish term meaning "happy" or "blessed", used in several fairy names. Selkie – Scottish mythical creature that resembles a seal in the water but assumes human form on land. Sidhe – Irish race of fae that make their homes in ...
Valkyrie, a humanoid robot, [1] from NASA. A humanoid robot is a robot resembling the human body in shape. The design may be for functional purposes, such as interacting with human tools and environments, for experimental purposes, such as the study of bipedal locomotion, or for other purposes. In general, humanoid robots have a torso, a head ...
Anthropopathism (from Greek ἄνθρωπος anthropos, "human" and πάθος pathos, "suffering") is the attribution of human emotions, or the ascription of human feelings or passions to a non-human being, generally to a deity.
In other stories, authors have used the word "android" to mean a wholly organic, yet artificial, creation. [3] Other fictional depictions of androids fall somewhere in between. [3] Eric G. Wilson, who defines an android as a "synthetic human being", distinguishes between three types of android, based on their body's composition:
Forth’s book purports that these ape-man creatures lived at least into modern times, and he believes credible sightings mean there’s a chance a small population still exists. The search for a ...
Violation of human norms: If an entity looks sufficiently nonhuman, its human characteristics are noticeable, generating empathy. However, if the entity looks almost human, it elicits our model of a human other and its detailed normative expectations. The nonhuman characteristics are noticeable, giving the human viewer a sense of strangeness.