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  2. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    The DCSG outlined benefits of play-based learning in early childhood education. Playful children use and apply their knowledge, skills, and understanding in different ways and contexts. Practitioners also engage children in activities that help them learn and develop positive dispositions for learning.

  3. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  4. Learning centers in American elementary schools - Wikipedia

    en.wikipedia.org/wiki/Learning_centers_in...

    During muscle activities, students learn to control their bodies and apply gross motor skills to new types of movement. [21] Next, the "music center" creates opportunities for children to cooperate in activities that stimulate creativity, listening, and language. By engaging in songs, children learn the natural intonations and rhythms of language.

  5. Developmentally appropriate practice - Wikipedia

    en.wikipedia.org/wiki/Developmentally...

    DAP also holds that children have a natural disposition towards learning; hence, they are capable of constructing their own knowledge through exploration and interaction with others, learning materials, and their environment. [4] For these reasons, early childhood programs look and function differently. [3]

  6. Montessori education - Wikipedia

    en.wikipedia.org/wiki/Montessori_education

    The Montessori method of education is a type of educational method that involves children's natural interests and activities rather than formal teaching methods. A Montessori classroom places an emphasis on hands-on learning and developing real-world skills.

  7. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.