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  2. Mark Kistler - Wikipedia

    en.wikipedia.org/wiki/Mark_Kistler

    The show was broadcast to 11 million PBS viewers each week, far surpassing his original one million student goal. His art style is a cartoon 3D style that is focused on basic drawing techniques such as foreshortening, shading, surface, size, overlapping, contour, and density. [3] His first book "Draw Squad" was released in 1988.

  3. Kid Pix - Wikipedia

    en.wikipedia.org/wiki/Kid_Pix

    Kid Pix includes a selection of tools that go beyond drawing simple lines and shapes. These include: These include: Wacky Brush , contains an array of options to paint various effects onto the image, such as a line of dripping paint, a line of shapes or a random leafless tree .

  4. 3Doodler - Wikipedia

    en.wikipedia.org/wiki/3Doodler

    Corsair drawn with 3Doodler. The 3Doodler is a 3D pen developed by Peter Dilworth, Maxwell Bogue, and Daniel Cowen of WobbleWorks, Inc. (formerly WobbleWorks LLC).The 3Doodler works by extruding heated plastic that cools almost instantly into a solid, stable structure, allowing for the free-hand creation of three-dimensional objects.

  5. Contour drawing - Wikipedia

    en.wikipedia.org/wiki/Contour_drawing

    Contour drawing is an essential technique in the field of art because it is a strong foundation for any drawing or painting; it can potentially modify a subjects’ form through variation within the lines. It is widely accepted among schools, art institutions, and colleges as an effective training aid and discipline [3] for beginner artists. In ...

  6. Cool S - Wikipedia

    en.wikipedia.org/wiki/Cool_S

    The Cool S consists of 14 line segments, forming a stylized, pointed S-shape.It has also been compared to the infinity symbol. [4] The S appears to have depth, where the overlap in the center of the S and the appearance of a potential altitude change at the top and bottom of the S make it look like the S connects back to itself in the same way as the infinity symbol does. [5]

  7. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Artists may choose to "correct" perspective distortions, for example by drawing all spheres as perfect circles, or by drawing figures as if centered on the direction of view. In practice, unless the viewer observes the image from an extreme angle, like standing far to the side of a painting, the perspective normally looks more or less correct.