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Pages in category "Video games about size change" The following 73 pages are in this category, out of 73 total. This list may not reflect recent changes. A.
The category should include video games that are either: Stated to take place in the future (for example, Echo Night: Beyond is specified to take place in "the not too distant future") Stated to take place on a date that was in the future at the time of the video game's release (for example, Resident Evil is set in 1998, but was released in 1996)
Related changes; Upload file; Special pages; Permanent link; Page information ... This category is for video games with a significant portion set in the 2030s. 1980s ...
This page was last edited on 30 October 2023, at 23:38 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
Metaphor: ReFantazio [a] is a 2024 role-playing video game developed by Studio Zero and published by Atlus in Japan and Sega worldwide. Metaphor: ReFantazio was first announced under the codename Project Re:Fantasy in December 2016, with no further information revealed until 2023, and was released for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S on October 11, 2024.
The video games market is driven by the increasing usage of electronics equipment and R&D projects. The Asia Pacific video game market size was estimated at USD 134.54 billion in 2023 and is projected to surpass around USD 369.05 billion by 2033, growing at a solid CAGR of 10.6% from 2024 to 2033.
Little Chicken Game Company Xseed Games, Marvelous Europe [14] Neon Abyss 2 [a] Unknown Win: Run and gun, roguelite, action-adventure: Veewo Games Veewo Games, Kepler Ghost [15] [16] Onimusha: Way of the Sword: Unknown Win, PS5, XSX/S: Action-adventure: Capcom [17] Paranormal Activity: Found Footage: Unknown Win, consoles Unknown ...
The games stars a cast of protagonists that gradually grow as they eat entities and objects around them. The player controls and navigates the protagonist using their finger, pointing device, or by tilting their screen. The main objective of the games is to grow to a specified size that is tracked on a bar on the top-left corner of the screen.