When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Iterative design - Wikipedia

    en.wikipedia.org/wiki/Iterative_design

    Iterative design is a design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process. Based on the results of testing the most recent iteration of a design, changes and refinements are made.

  3. Iterative and incremental development - Wikipedia

    en.wikipedia.org/wiki/Iterative_and_incremental...

    Iterative and incremental development is any combination of both iterative design (or iterative method) and incremental build model for development. Usage of the term began in software development , with a long-standing combination of the two terms iterative and incremental [ 1 ] having been widely suggested for large development efforts.

  4. Design thinking - Wikipedia

    en.wikipedia.org/wiki/Design_thinking

    An iterative, non-linear process, design thinking includes activities such as context analysis, user testing, problem finding and framing, ideation and solution generating, creative thinking, sketching and drawing, prototyping, and evaluating.

  5. Generative design - Wikipedia

    en.wikipedia.org/wiki/Generative_Design

    Schema of generative design as an iterative process Samba, a piece of furniture created by Guto Requena with generative design. Generative design is an iterative design process that uses software to generate outputs that fulfill a set of constraints iteratively adjusted by a designer.

  6. Engineering design process - Wikipedia

    en.wikipedia.org/wiki/Engineering_design_process

    The engineering design process, also known as the engineering method, is a common series of steps that engineers use in creating functional products and processes. The process is highly iterative – parts of the process often need to be repeated many times before another can be entered – though the part(s) that get iterated and the number of such cycles in any given project may vary.

  7. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  8. Concurrent engineering - Wikipedia

    en.wikipedia.org/wiki/Concurrent_engineering

    The concurrent or iterative design process encourages prompt changes of tack, so that all aspects of the life cycle of the product are taken into account, allowing for a more evolutionary approach to design. [13] The difference between the two design processes can be seen graphically in Figure 1.

  9. Waterfall model - Wikipedia

    en.wikipedia.org/wiki/Waterfall_model

    This approach is typical for certain areas of engineering design. In software development, [1] it tends to be among the less iterative and flexible approaches, as progress flows in largely one direction (downwards like a waterfall) through the phases of conception, initiation, analysis, design, construction, testing, deployment, and maintenance ...