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A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
Petz is a series of single-player video games dating back to 1995, in which the player can adopt, raise, care for and breed their own virtual pets. Developed by PF.Magic, original Petz (Dogz and Catz) has sold over 1.5 million copies worldwide. [3] The series has grown to over 22 million copies as of 2011 since coming under Ubisoft. [4]
In dog fighting pitbulls bred for gameness are valued as the ability to not quit, despite injury, dehydration, exhaustion or broken bones. [4] [5] As one writer describes it, "Game is the dog that won't quit fighting, the dog that'll die in the ring, the dog that'll fight with two broken legs." The scope and method of training to develop a game ...
Choosing a dog at any age means being realistic about lifestyle, needs and disposable income. The best dogs for seniors will depend entirely on how active the future dog owner is, what type of ...
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With the development of breed clubs and kennel clubs during the mid-19th century, dog breeding became more rigorous and many breeds were developed during this time. [6] Dog breeding became more systematic to preserve unique mutations such as shortened legs, a shortened face, new fur colors and textures. [6]
The game's producer, Hideki Konno, looking for a game to take full advantage of all of the Nintendo DS's features, decided on a dog simulation game. Nintendogs, first called Puppy Times, was originally designed to have fifteen different versions, one for each breed of dog.