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  2. Townscaper - Wikipedia

    en.wikipedia.org/wiki/Townscaper

    Townscaper is a city builder game by Oskar Stålberg. It was released for Windows and Mac in August 2021. It was released for Windows and Mac in August 2021. A port to the Nintendo Switch was released in August 2021 when the Steam version left early access .

  3. OpenCity - Wikipedia

    en.wikipedia.org/wiki/OpenCity

    OpenCity is the product of programmer Duong-Khang Nguyen and 3D artist Frédéric Rodrigo. Nguyen was inspired by the open source game FreeReign; when he realized that the FreeReign project was cancelled and the source code was not in the condition to be improved, he began development on his own city-building simulator. [3]

  4. City-building game - Wikipedia

    en.wikipedia.org/wiki/City-building_game

    A city-building game, or town-building game, is a genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy. Players choose building placement and city management features such as salaries and work priorities ...

  5. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.

  6. Lincity - Wikipedia

    en.wikipedia.org/wiki/LinCity

    A screenshot of the original Lincity, showing the top-down gameplay. Lincity features complex 2D and top-down gameplay.. The simulation considers population, employment, basic water management and ecology, goods (availability and production), raw materials (ore, steel, coal), services (education, health, fire protection, leisures), energy (electricity and charcoal, coal with finite reserves ...

  7. OpenTTD - Wikipedia

    en.wikipedia.org/wiki/OpenTTD

    The development of OpenTTD was driven by the desire to extend the abilities of Transport Tycoon Deluxe to support user-made additions to the graphics and gameplay, as well as the desires of users to play the game on more modern operating systems and alternative computer architectures which the original game (released in 1994 for DOS and programmed in assembly language) did not support.