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Microsoft has explored cross-platform play between their Xbox consoles and players on Windows machines uses services under its purview. Microsoft developed the Games for Windows – Live interface in part to work with the Xbox Live services so that cross-platform play could be released, with the first such title released being Shadowrun (2007). [7]
Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join regardless of the platform they own. Since the Dreamcast and PlayStation 2, there have been some online video games that support cross-play. Listed here is an incomplete list of games that support cross ...
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.
These networks feature cross platform capabilities which allows users to use a single account. However, the services provided by both are still limited to the console connected (e.g. an Xbox One cannot download an Xbox 360 game, unless the game is part of the Xbox 360 to Xbox One backwards compatibility program).
Xbox Live enabled titles will be identifiable in the marketplace by a green banner running across the top of the game page icon that reads "Xbox Live". Games with Cross-buy Column checked yes are part of Xbox Play Anywhere program which allows gamers to play a title on both Xbox One and Windows 10 PCs with a single digital purchase of a ...
This is a list of video games that are part of the Xbox Play Anywhere program, which allows the player to purchase the title digitally on either the Xbox One or Windows 10 version, and then to be able to play the game on the other platform as well as synchronize saved games, achievements, and other information between the two platforms.
Sony allowed Fortnite to be cross-platform play compatible with all platforms and stated they would review other games on a case-by-case basis. [53] By January 2019, Psyonix announced that Sony had granted the same for Rocket League, allowing cross-platform play between the PlayStation 4, Xbox One, Switch, and PC versions in February 2019. [54 ...
Play Anywhere was originally released as Live Anywhere as a cross-platform initiative to bring the Xbox network to a wide variety of Microsoft platforms and devices, including Xbox, Xbox 360, Microsoft Windows (Vista and 7), Windows Phone, and Zune. [77]