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  2. Dobble - Wikipedia

    en.wikipedia.org/wiki/Dobble

    Dobble is a game in which players have to find symbols in common between two cards. It was the UK’s best-selling game in 2018 and 2019. [1] [2] [3] The game is sold as Dobble in Europe and Spot It! in the US. [4] The name is a play on the word 'double'. [5]

  3. Questions (game) - Wikipedia

    en.wikipedia.org/wiki/Questions_(game)

    Questions is a game in which players maintain a dialogue of asking questions back and forth for as long as possible without making any declarative statements. Play begins when the first player serves by asking a question (often "Would you like to play questions?"). The second player must respond to the question with another question (e.g.

  4. Early Years Foundation Stage - Wikipedia

    en.wikipedia.org/wiki/Early_Years_Foundation_Stage

    The Early Years Foundation Stage (EYFS) is the statutory framework for early years education in England, or, as stated on the UK government website: "The standards that school and childcare providers must meet for the learning, development and care of children from birth to 5". The term was defined in the British government's Childcare Act 2006 ...

  5. Loaded Questions (game) - Wikipedia

    en.wikipedia.org/wiki/Loaded_Questions_(game)

    Thirteen years later, in 2009, Poses is still writing new questions. The black edition of his game comes with more than 1300 questions, and Poses said he wrote 1200 of them. [1] Some of his question writing happens in a conventional work environment, as he sits in his office with coffee and sometimes "Bailey's to keep me into it," [1] but he ...

  6. Kim's Game - Wikipedia

    en.wikipedia.org/wiki/Kim's_Game

    Kim's Game is a game or exercise played by Scouts, [1] the military, and other groups, in which a selection of objects must be memorised. The game develops a person's capacity to observe and remember details. The name is derived from Rudyard Kipling's 1901 novel Kim, in which the protagonist plays the game during his training as a spy. [2]

  7. Wheat and chessboard problem - Wikipedia

    en.wikipedia.org/wiki/Wheat_and_chessboard_problem

    When expressed as exponents, the geometric series is: 2 0 + 2 1 + 2 2 + 2 3 + ... and so forth, up to 2 63. The base of each exponentiation, "2", expresses the doubling at each square, while the exponents represent the position of each square (0 for the first square, 1 for the second, and so on.). The number of grains is the 64th Mersenne number.

  8. Martingale (betting system) - Wikipedia

    en.wikipedia.org/wiki/Martingale_(betting_system)

    Whenever q > 1/2, the expression 1 − (2q) n < 0 for all n > 0. Thus, for all games where a gambler is more likely to lose than to win any given bet, that gambler is expected to lose money, on average, each round. Increasing the size of wager for each round per the martingale system only serves to increase the average loss.

  9. List of Indian inventions and discoveries - Wikipedia

    en.wikipedia.org/wiki/List_of_Indian_inventions...

    During British rule of India, this game made its way to England, and was eventually introduced in the United States of America by game-pioneer Milton Bradley in 1943. [43] Suits game: Kridapatram is an early suits game, made of painted rags, invented in Ancient India.