When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Foveated rendering - Wikipedia

    en.wikipedia.org/wiki/Foveated_rendering

    Foveated rendering is a rendering technique which uses an eye tracker integrated with a virtual reality headset to reduce the rendering workload by greatly reducing the image quality in the peripheral vision (outside of the zone gazed by the fovea).

  3. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5]

  4. Foveated imaging - Wikipedia

    en.wikipedia.org/wiki/Foveated_imaging

    Foveated imaging is a digital image processing technique in which the image resolution, or amount of detail, varies across the image according to one or more "fixation points". A fixation point indicates the highest resolution region of the image and corresponds to the center of the eye 's retina , the fovea .

  5. Fove - Wikipedia

    en.wikipedia.org/wiki/Fove

    FOVE is the first [peacock prose] virtual reality headset to utilize built-in eye tracking technology. It was created by a Tokyo-based startup founded by Yuka Kojima (CEO) and Lochlainn Wilson (CTO).

  6. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    In September 2024, HTC unveiled the Vive Focus Vision, an updated version of the Focus 3 with an improved strap and cooling system, 12 GB of RAM, 16 megapixel color passthrough cameras, foveated rendering support, and DisplayPort over USB-C (with an update for wired PC tethering at up to 120 Hz scheduled to be released by the end of the year ...

  7. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    USB-C 3.0, DisplayPort 1.2, proprietary connection for mods 702 g Discontinued $699 (at release) [107] No Yes No No Yes No No No 6DoF dual controllers (Mods: eye tracking, WiGig Wireless, Constellation tracking) Yes Varjo VR-2 [108] [109] 2019-10-15 Yes AMOLED, OLED 1440x1600 1920×1080 (central focal area), 1440x1600 (peripheral)

  8. Asynchronous reprojection - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_reprojection

    Asynchronous reprojection is a class of computer graphics technologies aimed ensuring a virtual reality headset's responsiveness to user motion even when the GPU isn't able to keep up with the headset's target frame rate. [1]

  9. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat has extensive support for a large number of PC-compatible VR headsets and accessories, including Oculus Rift, Meta Quest (via Quest Link), and SteamVR-compatible headsets (such as HTC Vive and Valve Index). VRChat is also available as a native app for Android-based standalone headsets, including Meta Quest, Pico 4, [25] and HTC Vive XR ...